Progress · 4 min read
Elf Soldier quests
The Elf Soldier quests, from level 1 to 349: where he stands, what each level range asks, where to hunt and what you get, from experience to jewels, sets and the Horn of Dinorant.
The Elf Soldier gives quests from level 1 to 349, for every class. Each level range has its own: kill the monsters asked, come back and collect the reward. It is extra experience while you level up, and at several points the reward is a jewel or equipment.
They are separate from class evolution: the 2nd and 3rd class quests belong to Sevina, Marlon and Priest Devin.
Where he stands
| Map | Coordinates |
|---|---|
| Lorencia | 130,128 · 96,129 · 174,129 · 132,165 |
| Devias | 219,76 |
| Noria | 167,118 |
Talk to him, pick the quest and accept it. The T key opens the quest window, with what is left to do.
Main quests (level 1 to 259)
One per level range. The reward is an experience bonus and, from 220 on, a jewel.
| Level | Where to hunt | Reward |
|---|---|---|
| 1–35 | Lorencia: Spider and Giant | experience |
| 36–65 | Devias: Worm, Ice Monster and Hommerd | experience |
| 66–160 | Dungeon: Larva, Ghost, Hell Hound, Skeleton Archer, Hell Spider, Thunder Lich and Poison Bull | experience |
| 161–179 | Devias (Ice Queen) and Atlans (Bahamut and Valkyrie) | experience |
| 180–219 | Lost Tower: Shadow, Cursed Wizard, Death Cow and Devil | experience |
| 220–229 | Lost Tower: Death Knight | experience or Jewel of Chaos |
| 230–244 | Tarkan: Mutant, Bloody Wolf and Iron Wheel | experience or Jewel of Soul |
| 245–259 | Icarus: Alquamos, Mega Crust and Queen Rainer | Jewel of Bless, and at the end Soul, Chaos and Bless together |
Equipment quests (level 80 to 209)
They run alongside the main quests and give your class set, piece by piece, plus a weapon.
| Level | Where to hunt | Reward |
|---|---|---|
| 80–90 | Devias: Elite Yeti and Yeti | experience, Jewel of Chaos and zen |
| 91–160 | Dungeon | one set piece per range, and the weapon at the end |
| 161–185 | Lost Tower: Shadow, Poison Shadow, Cursed Wizard and Death Cow | the next set, piece by piece, and a Chaos weapon |
| 186–209 | Lost Tower: Devil, Death Knight, Death Gorgon and Balrog | the pieces again, and a better weapon |
Random quests (level 260 to 349)
From 260 on, the Elf Soldier draws the quest and the reward. They repeat: finish one, take another.
| Level | Where to hunt | What can drop |
|---|---|---|
| 260–289 | Tarkan: Iron Wheel, Tantallos, Beam Knight and Mutant | jewels (Chaos, Soul, Bless, Harmony), Horn of Dinorant, weapons, Gemstone, pets (Imp, Guardian Angel) and a Devil Square invitation |
| 290–319 | Icarus: Queen Rainer, Alquamos, Drakan and Alpha Crust | the same, plus Jewel of Life |
| 320–349 | Kanturu: Splinter Wolf, Iron Rider, Blade Hunter, Kentauros and Satyros | jewels and equipment |
Some also ask for an item on top of the kills; the quest window shows which one.
With Idle
- Accept the quest before turning Idle on. Kills count with it on.
- Pick the spot on the map where the monster you need lives: Idle hunts whatever is nearby.
- Leveled past the range without finishing? Finish before you go too far: each quest has a minimum and a maximum level.
Frequently asked questions
Do I have to do them all?
No. They are optional, and none is required for the 2nd or 3rd class. But the extra experience and the jewels are worth it, especially in the Tarkan and Icarus ranges.
Does the reward depend on the class?
The equipment quests give your class set. The others give everyone the same.

