Classes · 5 min read
Class Evolution in MU Online: 2nd Class, 3rd Class and Master Level
Class evolution in MU Online: 2nd and 3rd class quests, NPCs, levels, zen and items for each step, and how to reach Master Level.
Your class evolves through quests. The 2nd class comes at level 150, the 3rd at 400, and the 3rd class unlocks Master Level.
| Class | 2nd class | 3rd class |
|---|---|---|
| Dark Wizard | Soul Master | Grand Master |
| Dark Knight | Blade Knight | Blade Master |
| Fairy Elf | Muse Elf | High Elf |
| Magic Gladiator | none | Duel Master |
| Dark Lord | none | Lord Emperor |
The NPCs
| NPC | Where | What for |
|---|---|---|
| Sevina the Priestess | Devias 183,32 | 2nd class |
| Marlon | Lorencia 136,88, Devias 197,48, Noria 169,88 or Atlans 17,35 | Level 220 quests |
| Priest Devin | Devias 181,35 and Crywolf 228,48 | 3rd class |
| Werewolf Quarrel | Crywolf 62,239 | Takes you to the Barracks of Balgass |
| Gatekeeper | Barracks of Balgass 119,168 | Takes you to the Balgass Refuge |
Marlon stands in only one place at a time and moves to another town every one to three hours. If he isn't at one spot, check the others.
How it works
- Talk to the NPC at the required level and accept the quest. The entry zen is charged right away.
- The quest item only drops while the quest is active. Accept it before you go hunting.
- Go back to the NPC with the item in your inventory or the kills done, and talk to them again to finish.
The quests follow the order on this page, and only one is active at a time. Do Marlon's quests before starting Devin's: once Devin's first quest starts, Marlon's no longer show up.
2nd class: Sevina the Priestess (level 150)
For the Dark Knight, Dark Wizard and Fairy Elf.
| Quest | Zen | What to bring | Where it drops | Reward |
|---|---|---|---|---|
| Find the 'Scroll of Emperor' | 1,000,000 | Scroll of Emperor | Monsters of level 45 to 60: Lost Tower and Dungeon | 10 points |
| Treasures of MU | 2,000,000 | Broken Sword (DK), Soul Shard of Wizard (DW) or Tear of Elf (FE) | Monsters of level 62 to 76: Death Knight, Death Gorgon and Balrog in the Lost Tower, and Atlans | 10 points and the 2nd class |
Level 220: Marlon
| Quest | Who | Zen | What to bring | Reward |
|---|---|---|---|---|
| Gain Hero Status | Soul Master, Blade Knight and Muse Elf | 3,000,000 | Ring of Honor | 1 extra point per level, for good |
| Secret of the 'Dark Stone' | Blade Knight only | 2,000,000 | Dark Stone | The skill combo |
The Ring of Honor drops from monsters of level 72 to 108, and the Dark Stone from 78 to 108. Tarkan, Aida, Icarus and Vulcanus all work.
The extra point counts for every level above 220. If you do the quest later, the points for the levels already gained are added right away. The bonus stays after every reset. The Muse Elf also learns Infinity Arrow.
3rd class: Priest Devin (levels 380 and 400)
For the three 2nd classes and also for the Magic Gladiator and the Dark Lord, who go straight to Devin.
1. Evidence of Strength (level 380, 5,000,000 zen)
Bring all three items. Each drops from a single monster:
| Item | Monster | Map |
|---|---|---|
| Flame of Death Beam Knight | Death Beam Knight | Tarkan |
| Horn of Hell Maine | Hell Maine | Aida |
| Feather of Dark Phoenix | Dark Phoenix | Icarus |
Reward: 20 points.
2. Infiltrate The Barracks of Balgass (level 400, 7,000,000 zen)
- Go to Crywolf: leave Lorencia through the Valley of Loren gate and keep going to the Crywolf gate.
- Talk to the Werewolf Quarrel (62,239). He charges 3,000,000 zen and takes you to the Barracks of Balgass. Party members standing near you come along.
- Kill 20 Balram, 20 Death Spirit and 20 Soram, all Trainee Soldier.
Reward: 10 points.
3. Into the 'Darkness' Zone (level 400, 10,000,000 zen)
- Go back to the Barracks through the Werewolf Quarrel, again for 3,000,000 zen.
- Talk to the Gatekeeper (119,168). He takes you to the Balgass Refuge for free.
- Kill one Dark Elf (Trainee Soldier): level 128 and 1.5 million life.
The kill counts for whoever lands the final blow. In a party, each player needs their own Dark Elf.
Reward: 30 points and the 3rd class.
The cost of the 3rd class
| Zen | |
|---|---|
| The three quests | 22,000,000 |
| Two trips through the Werewolf Quarrel | 6,000,000 |
| Total | 28,000,000 |
Master Level
With the 3rd class at level 400, your experience goes into Master Level, up to 200 levels.
- Only monsters of level 95 or higher give master experience.
- Each master level gives 1 point for the master skill tree, which opens with A.
On a reset the character goes back to level 1 but keeps the same class. The quests don't need to be done again.
With Idle
- Accept the quest before turning on Idle. Without the active quest, the item doesn't drop.
- Set pickup to Pick up everything or, with VIP, to Pick up items by name with part of the quest item's name.
- Barracks kills count with Idle on. Bring potions: the Trainee Soldier monsters hit hard.

